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AI Insights · Timothy · July 2021

Top 5 First Person Games on Android in Central America: Q2 2021 Performance

Explore the performance trends of the top five first-person games on Android in Central America during Q2 2021, focusing on downloads, revenue, and active users.

Top 5 First Person Games on Android in Central America: Q2 2021 Performance

During the second quarter of 2021, the Android platform in Central America witnessed notable trends among the top five first-person games. According to Sensor Tower data, these games displayed varying patterns in terms of downloads, revenue, and active user engagement.

Call of Duty: Mobile Season 9, published by Activision Publishing, Inc., showed a remarkable increase in weekly revenue, peaking at around $138K in late June. Downloads started strong at nearly 98K in early April but tapered off before stabilizing around 79K towards the end of the quarter. The game maintained a robust weekly active user base, fluctuating between 1.1M and 1.3M.

Minecraft: Play with Friends from Mojang experienced consistent weekly revenue, with a slight rise to approximately $32K by the end of June. Downloads saw a significant upward trend, beginning at about 9.9K and climbing to over 24K. The number of active users also increased steadily, from around 631K to over 800K.

Chapters: Interactive Stories by Crazy Maple Studio Dev had modest revenue, generally hovering around $5K weekly. The game experienced a surge in downloads, particularly in late May, reaching a peak of over 20K. Active users followed a similar pattern, with numbers increasing from approximately 44K to over 65K before decreasing slightly towards the quarter's end.

Sniper 3D: Gun Shooting Games from Wildlife Studios demonstrated steady revenue, averaging around $4.5K weekly. Downloads consistently remained above 100K, with a noticeable spike to nearly 150K in late June. Active users fluctuated between 550K and 640K over the quarter.

Lastly, Pixel Gun 3D - FPS Shooter, published by Pixel Gun 3D, showed steady weekly revenue, maintaining around $3.5K. Downloads varied, starting at about 18K and stabilizing around 18.6K towards the end of the quarter. The game held a consistent active user base, ranging from 96K to 111K.

For more detailed insights into the performance of these applications, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2021